0.5.2


  • Time medals
    • You can now earn medals based on your level times
    • You can view the medals in the level select
      • Medals in order from worst time to best: Green > Silver > Gold > Diamond > Dev
      • Only visible if timer is enabled
    • Can also see if a level was completed, and what medal you got for a level, through the pause menu
  • Death counter
    • Finally added a death counter!!
    • Count goes up every death and level reset
    • Can be toggled in “settings > game > show death count”
    • Can see level, world, and game deaths
      • To see level death counts, pause the game during the level
      • To see world deaths, look in the bottom right of the level select
      • To see total deaths, open the settings menu
    • Will figure out where else I can put it but threw it in the pause menu really quickly because I know people have wanted it
  • Level changes
    • Egg hard 18: Remade entire level
    • Key hard 16: Remade entire level
    • Key 19: Changed position of key
    • Egg insane: Added cannons
      • Probably going to remake this entire level at some point but probably not
    • Key insane: Remade start of level
    • Egg 13: Removed the crazy ass skip, there’s still a skip in the level I just didn’t like being able to finish the level with a single spring it felt kinda lame
    • Portal 6: Made easier to complete without early teleporting
    • Sticky 7: Made easier to complete without early teleporting
    • Egg hard 13: Added second spring
    • Egg hard 14: Changed position of golden egg to be closer
  • Smaller changes
    • VSYNC SETTING!!
      • Didn’t even realize this game was just stuck with vsync on for 2 years but it was
      • Now there’s a toggle in the game settings, right under fullscreen, feels a lot snappier on my dookie butt 60hz monitor crazy I never realized this lmaoo
    • Cannon shoot & cannonball break sounds now don’t play if they are too far away
    • Button juice :3c
      • In the level select the buttons clip out of the box, looking into a way to fix this
    • Remade tutorial text boxes
      • Now show key/mouse prompts instead of just saying “w key” or “right click”!! Currently this doesn’t change depending on your custom binds but the groundwork is set up
      • Text boxes no longer show in hard mode levels
      • Changed these to set up for localization
    • Added graphics page to settings
      • Contains screen shake, fullscreen, and vsync setting
    • Spring directional influence is stronger
      • Not sure if this was a well known feature or not but if you’re holding a direction while bouncing on a spring you will be sent more in that direction, made it influence the direction a little more to make it a bit more impactful
    • Sticky eggs now have a longer reach while going at high speeds
    • Console now pauses the game when opened
    • Can now toggle fullscreen even when the game is paused
    • Timer is now on by default
    • Settings description box was remade, size should be more consistent
    • Added spacing to settings tabs
  • Bug fixes
    • Fixed restarting level while it’s already restarting, caused screen flickering
    • Stopped spring from playing the bounce sound multiple times at once, used to play it super loud
    • Fixed bug where dying and teleporting at the same frame would fling you

Files

Egg Ascent 0.5.2.zip 18 MB
Aug 25, 2022

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